AI Insights · Timothy · October 2024
Top 5 Third Person Games on Android in Italy, Q3 2024
Explore the performance trends of the top third-person games on Android in Italy during Q3 2024, featuring insights from Sensor Tower.
During the third quarter of 2024, the top third-person games on the Android platform in Italy showcased varied performance trends across weekly downloads, revenue, and active users. Here, we delve into the data provided by Sensor Tower for the top five games in this category.
Last War:Survival Game by First Fun saw a peak in weekly revenue at approximately $107K towards the end of July, with a slight dip mid-quarter before reaching $106K by the end of September. Weekly downloads fluctuated, peaking at 36K in mid-August, and closing the quarter at about 28K. The game maintained a strong user base, with weekly active users growing from 108K at the start of the quarter to 162K by its end.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a revenue peak of around $112K in early August, but ended the quarter with revenue around $24K. Downloads were modest, starting at 2.1K and decreasing to below 1K by the end of September. Despite this, the game maintained a relatively stable number of active users, starting at 61K and ending at around 71K.
PUBG MOBILE by Level Infinite showed a steady decline in weekly revenue, starting at $53K and decreasing to $32K by the end of the quarter. Weekly downloads remained fairly consistent, with a slight peak at 4.1K in early September before tapering to 2.7K. Active users saw a downward trend from 102K to approximately 91K.
DRAGON BALL LEGENDS also from Bandai Namco Entertainment Inc., had a notable revenue peak at $86K in mid-July, but saw a decline to $38K by the end of September. Downloads started at 4.4K, decreasing to 2.8K over the quarter. The game experienced a decline in active users from 205K to 141K.
Finally, Genshin Impact by COGNOSPHERE PTE. LTD. showed a revenue increase towards the end of the quarter, peaking at $32K in mid-September. Downloads saw a significant rise in late August, reaching 6.3K before settling at 2.3K by the end of September. Active users increased from 57K to 72K, with a notable peak in late August.
For more detailed insights and data on these games, visit Sensor Tower.